![]() Minions created by Supported Skills gain Wakened Fury and Adrenaline for 10% of their Duration, up to a maximum of 10 seconds. Added a new Intelligence Support Gem - Fresh Meat: Supports skills that create minions.Supported Skills Damage and Chill Enemies between you and Linked Targets. Added a new Intelligence Support Gem - Frigid Bond: Supports Link Skills.Instead of using that skill, you will throw mines in an arc that use that skill for you, targeting your location when you detonate them. Added a new Dexterity/Intelligence Support Gem - Locus Mine: Supports attack skills that use bows or wands and fire projectiles ahead.Added a new Dexterity/Strength Support Gem - Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted Ailments to have less Duration.Projectiles from Supported Skills Return to you. Added a new Dexterity Support Gem - Returning Projectiles: Supports Projectile Skills.They cannot apply Auras on you unless you have Minions from a Supported Skill, but these Minions take a percentage of their Maximum Life as Physical Damage per second while you have an Aura from a Supported Skill on you. Supported Aura Skills have no Reservation, and count as Blessing Skills. Added a new Strength/Intelligence Support Gem - Guardian's Blessing: Must support both a skill that creates minions which can be damaged, and an aura skill that creates permanent auras around you.Avenging Flame fires a mortar up in the air, which falls down upon a target, and deals area damage where it lands. Added a new Strength/Intelligence Support Gem - Flamewood: Supports skills which summon totems, triggering Avenging Flame when a Totem from Supported Skills is Hit by an Enemy.Supported Skills also deal increased Damage. Added a new Strength Support Gem - Volatility: Supports attack skills, causing them to deal more Maximum Attack Damage, but less Minimum Attack Damage.Supported Skills can only be used with Axes, Maces, Sceptres or Staves. Supported Attacks deal added Physical Damage per Trauma, but also make you take Physical Damage per Trauma. Added a new Strength Support Gem - Trauma: Supports strike skills you use yourself, causing you to gain Trauma the first time a Supported Attack Hits an Enemy.Added a new Strength Support Gem - Corrupting Cry: Supports Warcry Skills, making them inflict corrupted blood on enemies affected by the warcry or by the attacks that it exerts.For each Ignite inflicted with the Skill recently, it deals less Damage but more Ignite Damage. Added a new Strength Support Gem - Controlled Blaze: Supports melee attack skills, providing them with a chance to Ignite.Please read the Forbidden Sanctum Changes section for more information. Added The Forbidden Sanctum to the core game, with a few adjustments.These rewards will be revealed in an upcoming news post. There are microtransaction rewards for completing challenges that are only obtainable in this league. The new Ancestor challenge league includes a set of 40 new challenges, and 8 new challenges in Ruthless Ancestor.You can create private league versions of these leagues, with mods that make the game harder. They have the same core mechanics and items. With 3.22.0, there are Standard, Hardcore, Solo Self-Found and Ruthless variations of the Ancestor challenge league available.For more information about this expansion, check out /ancestor.Each tribe has their own specialities and you can mix and match warriors from different tribes to build a team that embodies your strategy. This can be spent on recruiting warriors and purchasing field items and equipment to power up your team. When you compete in tournaments, you'll accumulate favour with each of the tribes.Then you and your party will compete alongside your warriors to destroy the opposing team's totems and win the match. You can examine the battlefield configuration of the enemy team and strategically place your warriors to challenge theirs. ![]() In each match, you can select which tribe to compete against, based on the reward offered.You'll start out with a basic team of three Karui warriors to enter the Trial of the Ancestors. As you play through the league, you'll find tradeable Silver coins which are used to gain passage to the Karui Afterlife.In the Ancestor Challenge League, you'll visit the Karui afterlife and defeat ten tribes in a series of tournaments to earn valuable new rewards.All of your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and demonstrate your mastery of Path of Exile! Challenge leagues are a great opportunity for a fresh start in a new economy.
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